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  <pubDate>Mon, 05 May 2008 17:19:45 GMT</pubDate>
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  <title>Complete set of PCrafter released</title>
  <link>http://dungeonmapping.com/df/public_html/index.php?name=News&amp;file=article&amp;sid=24</link>
  <description>A complete set of the PCrafter images has been put together and released. It combines all the images from previous releases into a single set of folders with manual.

PCrafter is a set of images for use with DungeonForge to enable the custom design of paper/card miniatures and can also be used as Tokens in Virtual Table Top games. All aspects of the figure - the clothing, armor and weaponry, hair etc can be customised.</description>
  <pubDate>Mon, 05 May 2008 17:19:45 GMT</pubDate>
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  <title>Updated version of DungeonForge released</title>
  <link>http://dungeonmapping.com/df/public_html/index.php?name=News&amp;file=article&amp;sid=23</link>
  <description>Updated version of DungeonForge now released.
Maximum cell size increased to 512x512.
Maximum map size increased to 1200x1200 cells.</description>
  <pubDate>Wed, 23 Apr 2008 23:01:40 GMT</pubDate>
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<item>
  <title>Slightly tweaked MapX</title>
  <link>http://dungeonmapping.com/df/public_html/index.php?name=News&amp;file=article&amp;sid=22</link>
  <description>A few simple usability tweaks to MapX. It can now be used to rotate tiles, as in DF. In addition, the left and right arrow keys can be used to move between tiles (shift will move by 10), reducing the mouse movement needed during map-making. Available in Download area.</description>
  <pubDate>Mon, 31 Dec 2007 00:06:43 GMT</pubDate>
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<item>
  <title>TTSTool developed by TheGrum</title>
  <link>http://dungeonmapping.com/df/public_html/index.php?name=News&amp;file=article&amp;sid=21</link>
  <description>TTSTool is a simple program to quickly import large numbers of pictures into .izp or .tt1ts files for use with MapX. It also allows you to manipulate those files, transferring images between them, converting from .izp to .tt1ts and back.

TTSTool is a simple program to quickly import large numbers of pictures into .izp or .tt1ts files for use with MapX. It also allows you to manipulate those files, transferring images between them, converting from .izp to .tt1ts and back, and marking an entire folder of images for use with DF 1.9.1+ (with automatic setting of rows x columns based on a settable tilesize).

TTSTool allows multiple files to be opened at once, and images can be copied, cut, pasted, or dragged and dropped between them. It can also reorder the images in a file.

It also allows Random Tiles (MapX only at the moment) to be created from a collection of other images, including both single tile images, and images with multiple tiles. Unlike the Random Tile function in MapX, it sets all tiles by default to the same weight, instead of a quick descent from 80% on the first tile down to 1s on the last tiles.

It also now supports converting .mapx files to .xfrg (DungeonForge 1.9.1+ files), with support for tiles, walls, and simple objects (no polygons, circles, etc.)

It also now supports importing DC2 tilesets, automatically breaking them into 20x20 tiles.

You can now open .DFO files (DungeonForge objectsets, I think), but not save them yet.

Basic .xfrg to .mapx conversion works now.

It can also convert RPTools InitTool 1.0 to 1.1</description>
  <pubDate>Mon, 31 Dec 2007 00:00:27 GMT</pubDate>
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  <title>New development in MapX</title>
  <link>http://dungeonmapping.com/df/public_html/index.php?name=News&amp;file=article&amp;sid=20</link>
  <description>Inspired by Howard the Grum, I have been hacking at MapX some. Mostly to be able to be able to compile it in a newer IDE so I can work on it there. I have also managed to fix some of the serious polygon clipping issues (in principle - I have to go through all the tools and find an issue that exists in most of them after making the fix in the main drawing code) and a bug that left the edges of the tiles not lining up properly.

I will be doing some more work on it as time allows (MapX was always my baby anyways, DF was just a way to make MapX easier.) I am getting interested in it again, and specifically regarding the repacking - I would like to include some of the community art as &quot;standard&quot; art (after I have stripped MapX of the need for tilesets and objectsets - like DF).

Please send me a PM is you would like to contribute your art (Please state what you would like to contribute). I will work on a repackaging as soon as I have a baseline build going.

RM</description>
  <pubDate>Sun, 30 Dec 2007 20:47:06 GMT</pubDate>
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  <title>Update on progress by Dalton</title>
  <link>http://dungeonmapping.com/df/public_html/index.php?name=News&amp;file=article&amp;sid=19</link>
  <description>New development is being done using the morfik toolkit http://www.morfik.com/. Read at the website for details on the platform. My understanding it is free for non-commercial use.

Dalton has converted most of the common UI code from MapX and Dungeonforge to this development platform. The entire interface is based upon server side code via ajax and all you need is a web standard browser to use it. This means that you would would point a browser locally to a running copy of the application to use it. It also means that (theoretically) it could run on a server as a &quot;web application&quot;.

Last thing he was working on was the zoom in/out code. He has been able to re-use much of the codebase, as morfik will swallow up and use pascal (delphi) (as well as c, java, and basic).

-Rob A&gt;</description>
  <pubDate>Sun, 30 Dec 2007 20:44:37 GMT</pubDate>
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<item>
  <title>Questions from Dalton</title>
  <link>http://dungeonmapping.com/df/public_html/index.php?name=News&amp;file=article&amp;sid=18</link>
  <description>Dalton has made some proposals in his BLOG about the way forward for the next version of DungeonForge. He needs feedback to help him decide. Read his blog and give feedback in the Forum.</description>
  <pubDate>Mon, 25 Sep 2006 19:30:28 GMT</pubDate>
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<item>
  <title>New Mapping Program available for Download</title>
  <link>http://dungeonmapping.com/df/public_html/index.php?name=News&amp;file=article&amp;sid=17</link>
  <description>A new mapping program is available for download. It has a lot of features (round rooms, zoom etc) that the current version of DungeonForge does not have. It is best regarded as a prototype for the next version of Dungeonforge rather than as a development of the current version.</description>
  <pubDate>Fri, 22 Sep 2006 07:30:30 GMT</pubDate>
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<item>
  <title>New and Exciting things</title>
  <link>http://dungeonmapping.com/df/public_html/index.php?name=News&amp;file=article&amp;sid=16</link>
  <description>See Dalton&#039;s blog for the latest development in the DungeonForge World. New program, new plans, more helpers needed.[</description>
  <pubDate>Fri, 01 Sep 2006 16:19:18 GMT</pubDate>
</item>

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  <title>New Images released for PCrafter</title>
  <link>http://dungeonmapping.com/df/public_html/index.php?name=News&amp;file=article&amp;sid=15</link>
  <description>99 new images have been released for PCrafter today. They are available in the Download area now.</description>
  <pubDate>Thu, 03 Aug 2006 17:51:47 GMT</pubDate>
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